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Copyrighted Production Music
Trailer Tools 4

FTTT004    Number of tracks:109 Track(s)

Introduction:From the producers of Full Tilt comes Trailer Tools - a highly charged collection of trailer essentials.

Label Name:FT  

Album tracklist
  • 1.
    Afterlife-Main Track-Full Length
    01:10
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 2.
    Afterlife-Alternative Version-Full Length
    01:10
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 3.
    Burn-Main Track-Full Length
    00:54
    Soundtrack - Percussive. A percussive cue with a quick sound design stop down to open the piece, which quickly launches into intense, huge double timed drum hits with massive orchestral percussive hits accenting the downbeat of every measure, coupled with an intense sound design rise to bring the piece to a mind-altering climax. Full Mix.
  • 4.
    Burn-Alternative Version-Full Length
    00:54
    Soundtrack - Percussive. A percussive cue with a quick sound design stop down to open the piece, which quickly launches into intense, huge double timed drum hits with massive orchestral percussive hits accenting the downbeat of every measure, coupled with an intense sound design rise to bring the piece to a mind-altering climax. No Rise.
  • 5.
    Burn-Alternative Version-Full Length
    00:54
    Soundtrack - Percussive. A percussive cue with a quick sound design stop down to open the piece, which quickly launches into intense, huge double timed drum hits with massive orchestral percussive hits accenting the downbeat of every measure, coupled with an intense sound design rise to bring the piece to a mind-altering climax. No Rise No FX.
  • 6.
    Gank-Main Track-Full Length
    00:43
    Soundtrack - Percussive. A percussive cue with rhythmic sound design pulses, textures and double timed rhythm. The drums, percussion and sound design intensify as the cue moves into its climax coupled with massive percussive hits to accent the downbeat and an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 7.
    Gank-Alternative Version-Full Length
    00:43
    Soundtrack - Percussive. A percussive cue with rhythmic sound design pulses, textures and double timed rhythm. The drums, percussion and sound design intensify as the cue moves into its climax coupled with massive percussive hits to accent the downbeat and an intense sound design rise to intensify the cinematic effect. No Rise.
  • 8.
    Marooned-Main Track-Full Length
    01:10
    Soundtrack - Percussive. A percussive cue with tribal rhythms, big percussive drums and gritty distorted sound design textures. The drums, percussion and sound design intensify as the cue moves into its final stages, coupled with an intense sound design rise to its climax. Full Mix.
  • 9.
    Marooned-Alternative Version-Full Length
    01:10
    Soundtrack - Percussive. A percussive cue with tribal rhythms, big percussive drums and gritty distorted sound design textures. The drums, percussion and sound design intensify as the cue moves into its final stages, coupled with an intense sound design rise to its climax. No Rise.
  • 10.
    Mechanic-Main Track-Full Length
    01:15
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, distorted percussive hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 11.
    Mechanic-Alternative Version-Full Length
    01:15
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, distorted percussive hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 12.
    Mechanic-Alternative Version-Full Length
    01:15
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, distorted percussive hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Drone.
  • 13.
    Mechanic-Alternative Version-Full Length
    01:15
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, distorted percussive hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Drone No Rise.
  • 14.
    Orbit-Main Track-Full Length
    00:56
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix .
  • 15.
    Orbit-Alternative Version-Full Length
    00:56
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 16.
    Spawn-Main Track-Full Length
    01:06
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 17.
    Spawn-Alternative Version-Full Length
    01:06
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 18.
    Terra-Main Track-Full Length
    01:18
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 19.
    Terra-Alternative Version-Full Length
    01:18
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 20.
    Upheaval-Main Track-Full Length
    00:56
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design mid section and rise to intensify the cinematic effect. Full Mix.
  • 21.
    Upheaval-Alternative Version-Full Length
    00:56
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design mid section and rise to intensify the cinematic effect. No Rise.
  • 22.
    Upheaval-Stem-Full Length
    00:56
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify as the cue moves into its climax coupled with an intense sound design mid section and rise to intensify the cinematic effect. No Guitars.
  • 23.
    Warhammer-Main Track-Full Length
    01:23
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify with huge metal hits and added percussion and textures as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. Full Mix.
  • 24.
    Warhammer-Alternative Version-15s
    00:17
    Soundtrack - Percussive. A percussive cue that opens with rhythmic sound design pulses, sparse heavy drum hits and moody textures. The drums, percussion and sound design intensify with huge metal hits and added percussion and textures as the cue moves into its climax coupled with an intense sound design rise to intensify the cinematic effect. No Rise.
  • 25.
    Aggravate Rise-Main Track-Full Length
    00:20
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 26.
    Blast Rise-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 27.
    Boost Rise A-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 28.
    Boost Rise B-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Alt Rise.
  • 29.
    Breakthrough Rise A-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 30.
    Breakthrough Rise B-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 31.
    Demented Rise-Main Track-Full Length
    00:34
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 32.
    Exposure Rise-Main Track-Full Length
    00:38
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 33.
    Glass Rise-Main Track-Full Length
    00:19
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 34.
    Hazard Rise-Main Track-Full Length
    00:33
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 35.
    Overthrow Rise-Main Track-Full Length
    00:38
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 36.
    Rebuking Rise-Main Track-Full Length
    00:18
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 37.
    Thundering Rise A-Main Track-Full Length
    00:17
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 38.
    Thundering Rise B-Main Track-Full Length
    00:34
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 39.
    Vanquish Rise-Main Track-Full Length
    00:36
    Soundtrack - Rises. Rise used in building up the intensity of a cinematic situation. Full Mix.
  • 40.
    Deviant-Main Track-Full Length
    01:22
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 41.
    Deviant-Alternative Version-Full Length
    01:22
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 42.
    Defilement-Main Track-Full Length
    01:14
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 43.
    Defilement-Alternative Version-Full Length
    01:14
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 44.
    Maniacle-Main Track-Full Length
    00:55
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 45.
    Maniacle-Alternative Version-Full Length
    00:55
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 46.
    Raving-Main Track-Full Length
    01:22
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 47.
    Raving-Alternative Version-Full Length
    01:22
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 48.
    Deranged-Main Track-Full Length
    01:11
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 49.
    Deranged-Alternative Version-Full Length
    01:11
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 50.
    Touched-Main Track-Full Length
    01:19
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 51.
    Touched-Alternative Version-Full Length
    01:19
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 52.
    Splitting-Main Track-Full Length
    01:03
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 53.
    Splitting-Alternative Version-Full Length
    01:03
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 54.
    Frenzied-Main Track-Full Length
    01:21
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 55.
    Frenzied-Alternative Version-Full Length
    01:21
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 56.
    Irrational-Main Track-Full Length
    01:15
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 57.
    Irrational-Alternative Version-Full Length
    01:15
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 58.
    Berserk-Main Track-Full Length
    01:29
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. Full Mix.
  • 59.
    Berserk-Alternative Version-Full Length
    01:29
    Soundtrack - Modules. Sound design module contains rhythmic hits, textures, rises and sound effects composed to intensify the drama and suspense of a cinematic moment. No Rise.
  • 60.
    Blister Hit Crunchy-Main Track-Full Length
    00:09
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 61.
    Chisel Hit Crunchy-Main Track-Full Length
    00:04
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 62.
    Crisp Hit Crunchy-Main Track-Full Length
    00:09
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 63.
    Crumbled Hit Crunchy-Main Track-Full Length
    00:04
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 64.
    Crunch Hit Crunchy-Main Track-Full Length
    00:04
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 65.
    Decayed Hit Crunchy-Main Track-Full Length
    00:05
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 66.
    Eroded Hit Crunchy-Main Track-Full Length
    00:06
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 67.
    Rotten Hit Crunchy-Main Track-Full Length
    00:04
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 68.
    Trample Hit Crunchy-Main Track-Full Length
    00:04
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 69.
    Vicious Hit Crunchy-Main Track-Full Length
    00:06
    Soundtrack - Hits. Crunchy dark hit created with sound effects for a dramatic purpose. Full Mix.
  • 70.
    Cavernous Hit Hollow-Main Track-Full Length
    00:06
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 71.
    Clang Hit Hollow-Main Track-Full Length
    00:03
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 72.
    Ghastly Hit Hollow-Main Track-Full Length
    00:10
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 73.
    Ghostly Hit Hollow-Main Track-Full Length
    00:05
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 74.
    Resonant Hit Hollow-Main Track-Full Length
    00:03
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 75.
    Shallow Hit Hollow-Main Track-Full Length
    00:02
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 76.
    Swoshing Hit Hollow-Main Track-Full Length
    00:02
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 77.
    Thunderous Hit Hollow-Main Track-Full Length
    00:03
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 78.
    Trench Hit Hollow-Main Track-Full Length
    00:03
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 79.
    Vacuous Hit Hollow-Main Track-Full Length
    00:06
    Soundtrack - Hits. Atmospheric hollow hit with lots of reverberation and long tail. Full Mix.
  • 80.
    Assail Hit Huge-Main Track-Full Length
    00:04
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 81.
    Blockade Hit Huge-Main Track-Full Length
    00:09
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 82.
    Bombard Hit Huge-Main Track-Full Length
    00:17
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 83.
    Hammer Hit Huge-Main Track-Full Length
    00:04
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 84.
    Incursion Hit Huge-Main Track-Full Length
    00:04
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 85.
    Intrusion Hit Huge-Main Track-Full Length
    00:06
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 86.
    Plunder Hit Huge-Main Track-Full Length
    00:06
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 87.
    Seizure Hit Huge-Main Track-Full Length
    00:08
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 88.
    Stone Hit Huge-Main Track-Full Length
    00:04
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 89.
    Strike Hit Huge-Main Track-Full Length
    00:07
    Soundtrack - Hits. Huge percussive hit with long tail and reverberation for dramatic effect. Full Mix.
  • 90.
    Bearing Hit Metal-Main Track-Full Length
    00:06
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 91.
    Carbonite Hit Metal-Main Track-Full Length
    00:04
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 92.
    Chrome Hit Metal-Main Track-Full Length
    00:05
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 93.
    Lead Hit Metal-Main Track-Full Length
    00:04
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 94.
    Nickel Hit Metal-Main Track-Full Length
    00:04
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 95.
    Ore Hit Metal-Main Track-Full Length
    00:10
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 96.
    Radiator Hit Metal-Main Track-Full Length
    00:10
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 97.
    Router Hit Metal-Main Track-Full Length
    00:05
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 98.
    Scrap Hit Metal-Main Track-Full Length
    00:05
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 99.
    Shred Hit Metal-Main Track-Full Length
    00:05
    Soundtrack - Hits. Metallic sounding hit with reverberation and lasting tone. Full Mix.
  • 100.
    Aggravate Hit Swell-Main Track-Full Length
    00:10
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 101.
    Assault Hit Swell-Main Track-Full Length
    00:08
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 102.
    Blitzkrieg Hit Swell-Main Track-Full Length
    00:07
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 103.
    Charge Hit Swell-Main Track-Full Length
    00:06
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 104.
    Dash Hit Swell-Main Track-Full Length
    00:05
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 105.
    Invasion Hit Swell-Main Track-Full Length
    00:07
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 106.
    Shimmering Hit Swell-Main Track-Full Length
    00:07
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 107.
    Surge Hit Swell-Main Track-Full Length
    00:07
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 108.
    Swarm Hit Swell-Main Track-Full Length
    00:07
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.
  • 109.
    Swollen Hit Swell-Main Track-Full Length
    00:11
    Soundtrack - Hits. Building in sound, this swelling hit intensifies any situation with suspense. Full Mix.